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Never Going Home: World War Occult Role Playing

Created by Wet Ink Games

Eldritch Horror Role Playing in the Trenches of World War One

Latest Updates from Our Project:

Upcoming Project With Charles Ferguson-Avery
almost 3 years ago – Tue, Apr 20, 2021 at 07:17:27 AM

Upcoming Project!

Wet Ink Games is proud to be working on yet another project with Charles Ferguson-Avery and Feral Indie Studios who are behind the great artwork in Never Going Home and related products: Into the Wyrd and Wild. Coming soon, we're launching a Kickstarter to fund the print run of a revised and updated edition of that book so we can get it into wider distribution. Click the link below to follow along and get notified when it goes live next month!

INTO THE WYRD AND WILD: REVISED AND REPRINTED

Dark Places and Demogorgons 5e is LIVE!!!
over 3 years ago – Tue, Oct 27, 2020 at 05:03:51 PM

Back in our February update some of the awesome projects we have in development. Many of you participated in the campaign for Jiangshi: Blood in the Banquet Hall, and we wanted to let you know that our next project, a collaboration with Bloat Games, Dark Places & Demogorgons 5e went live today!

As many of you love horror games, we wanted to take a moment and point you in the direction of the campaign.

Dark Places & Demogorgons 5e!!!

We also wanted to update you on the awesome project we launched today. In collaboration with Bloat Games, Wet Ink Games is proud to bring you Dark Places & Demogorgons 5e. It is NOW LIVE on Kickstarter.  In this standalone game, you play as teenagers from a small town where strange occurrences began popping up all around. The adults seem lost as to what to do, the police are as clueless as ever and aren’t helping. It’s up to you and your friends to figure out what’s going on and stop it from happening again!

Ennies Award Voting
almost 4 years ago – Sat, Jul 04, 2020 at 07:08:33 AM

Just a quick update to point you all towards the ballot for the Ennies. Please consider voting for Never Going Home in the Best Art category.

A number of our other contributors are also nominated. Tristan Zimmerman for his Molten Sulfur blog for Best Online Content, and  Doug Levandowski for Best Family Product for Kids on Bikes: Strange Adventures Vol. 2

Please take a minute to vote. We couldn't have made it this far without you all, and we're always appreciative.

ENNIE Award Voting

Never Going Home Nominated for an Ennie Award!
almost 4 years ago – Mon, Jun 29, 2020 at 10:45:30 PM

We at Wet Ink Games wanted to share with you, our loyal backers, that Never Going Home was announced today as an Ennie Nominee in the BEST ART category.  Charles Ferguson-Avery did an amazing job bringing this setting to life, and this nomination is very well deserved. We couldn't have done any of this without his amazing art work, nor could we have achieved this without all of your support!

You can check out all of the nominees in all of the different categories HERE. We are so honored to be included alongside such wonderful products and companies!

The Campaign Dossiers Pre-order Store is closing soon
about 4 years ago – Mon, Apr 13, 2020 at 02:14:06 AM

Hey everyone. We hope you all are staying safe, wherever you are. We wanted to take a moment and give you a brief update on the current state of things for the Never Going Home Campaign Dossiers. Some of you were able to back the project, and we've heard from some of you who missed the campaign, so we wanted to let you know you still have the option to do so through the pre-order store. 

 PRE-ORDER STORE LINK 

  • All the art is in, and revisions made. Charles has again knocked this out of the park. You can find the final covers below, and we'll share some more art as the weeks go by.
  • All our writers have submitted their sections and they're undergoing editing and revision. Tears in the sea has be completely assembled and edited, and will be going to layout this week. The other two are being assembled, and they should be off to the editor very soon.
  • While these are being completed, we're also in the process of getting our other design teams moving on our other upcoming projects. We have a few big things coming up for the rest of 2020, and some smaller, stand-alone RPG projects using the +One system you have become familiar with in Never Going Home and Tenebria: Remnant of Rome.